Hilite Getting Started Importing Geometry ArtikelGetting Started Installation Adding Offline Luminaries Adding the first Luminaries Importing Geometry Basic import options Importing VRML Importing VRML and Luminaries Importing OBJ Optimizing the scene tree Working with Luminaries Best practice Select and add Luminaries Working with Lightparameters Working with Lightgroups Fandest du diesen Artikel hilfreich? Ja 1 Nein Wie können wir helfen? Name E-Mail Thema Nachricht