- implemented filtering of Dropdown-Lists in LightSourceBrowser (HILITEINT-259) - implemented global keyboard-shortcuts including specific focus (HILITEINT-169) / (HILITEEXT-36) / (HILITEEXT-250) / (HILITEINT-312) - implemented check update possibility of LightDefs (HILITEINT-336) - implemented slope scale biasing of Rasterizer (Hardware) for Spot- and PointLights to reduce light leaks (HILITEEXT-303) - implemented Drag&Drop Scrolling in TreeView (HILITEINT-205) - added restore of old interaction mode after closing material editor (HILITEINT-330) - added clean context menu to the RenderView (HILITEINT-318) - added conversion for ParametricLights when loading old projects (HILITEEXT-298) - changed CIE sky cube image generation to wrap to bottom hemisphere (see HILITEINT-348) - updated/fixed default parameters (HILITEINT-296) - updated keyboard mapping (HILITEEXT-311) - fixed saving of light configurations with SkyLights (HILITEEXT-317) - fixed crash when restoring light configuration with ImageLight (HILITEEXT-317) - fixed crash in mirrored light calculation (HILITEEXT-300) - fixed case where transparent material does not work (HILITEEXT-299) - fixed Y-Rotation using the MayaTransformer (HILITEEXT-297) - fixed rename using "R" in SceneTree (HILITEEXT-295) - fixed crashes in camera path editor with empty path (HILITEINT-328) - fixed reset of camera projection shift after loading old projects or creating new projects (HILITEINT-332) - changed methode for choosing planar faces for planar reflection (HILITEEXT-305) - fixed "cube face image missing" warning messages (reported in scene of HILITEEXT-289) - fixed unnecessary update of simulation when selecting SkyLight (HILITEEXT-313) - fixed missing update when changing time of SkyLight after loading a scene (HILITEEXT-306) - fixed LightGroupCreationLimit do not differ between GroupNodes and LightNodes (HILITEINT-333) - fixed DiskHorizon parameter with VirtualPolygonAndDiskLights light creation (HILITEINT-335) - fixed possible crashes caused by structural light tree changes (HILITEEXT-291) - fixed stall of dispose thread after disposing an invalid ImageLight (possible when using LightConfigs, see HILITEEXT-315) - changed FalseColorMode to automatically change render-mode (HILITEINT-345) - fixed Fog being rendered for inactive luminaries (HILITEINT-346) - fixed crash when selecting an non-transformable SceneEntity (dummies created by importer of not supported nodes, HILITEINT-344) - fixed possible crash caused by geometries that have a default/unassigned material subset (HILITEINT-343) - fixed potential crash when material assignment change (merge duplicate materials, HILITEINT-342) - fixed shaders of alternative (paper evaluation) bake methods (HILITEEXT-212) - fixed tree view search box (HILITEINT-349)