Hilite 17.0

Veröffentlicht
HiliteViewer 17.0:
- integrated CIE Sky (HILITEEXT-93)
- integrated Hosek-Wilkie Sky
- corrected Preetham Sky intensity
- implemented sunlight scattering model
- implemented Weather Database
- updated SkyLight UI
- improved Cameracontroller when using Oculus Rift
- restored light config (lights.xml) application when importing geometry (HILITEEXT-210, HILITEEXT-174)
- implemented luminance picking of environment images
- added parameter to scale LightDistribution-Volumes
- implemented Fog-Color correction (whitepoint and sRGB, HILITEEXT-199)
- added lightmap packing information to InfoControl
- conversion of vrml shininess to specular lobe (HILITEEXT-195)
- handling of vrml texture transform
- added action to show/hide console
- exception handling for non-existing light source data (crashes caused by missing light geometry/intensity maps)
- fixed real-time light preview color (HILITEEXT-222)
- SceneTree and MeasureSurfaceList show combined visibility state as color [black/gray] (might be inherited by parent light)
- fixed normal offset in measure surface creation (HILITEEXT-218)
- fixed cleanup of old lightmap images if project is saved over an existing one
- fixed restore of lightmaps if there are disturbing exr images with possible suitable names
- moved state flag attribute evaluation to main thread (fixes crash associated with HILITEEXT-223)
- changed light priorization to include lights that have selected sub-nodes
- added cleanup of lml files when saving projects
- added action to apply vertex clusting with used defined epsilon
- added support for sun light as realtime light
- fixed some reset/update issues with layers containing skylights
- removed warning of missing files from old format when loading a hilite project
- synced path animation state when jumping to keyframe
- fixed loading of scenes with broken data (possible with version 16 and missing light source data) (HILITEEXT-228)
- fixed crash in ResourceCacheNew caused by access without lock (fixes random crashes)
- fixed loading of files >2GB
- fixed possible crash during GenerateNormals
- fixed reset of orbit center when loading a project
- fixed fallback for vpl transform when light geometry is not found
- fixed kd-tree intersection with double sided geometry