HiliteViewer 17.0: - integrated CIE Sky (HILITEEXT-93) - integrated Hosek-Wilkie Sky - corrected Preetham Sky intensity - implemented sunlight scattering model - implemented Weather Database - updated SkyLight UI - improved Cameracontroller when using Oculus Rift - restored light config (lights.xml) application when importing geometry (HILITEEXT-210, HILITEEXT-174) - implemented luminance picking of environment images - added parameter to scale LightDistribution-Volumes - implemented Fog-Color correction (whitepoint and sRGB, HILITEEXT-199) - added lightmap packing information to InfoControl - conversion of vrml shininess to specular lobe (HILITEEXT-195) - handling of vrml texture transform - added action to show/hide console - exception handling for non-existing light source data (crashes caused by missing light geometry/intensity maps) - fixed real-time light preview color (HILITEEXT-222) - SceneTree and MeasureSurfaceList show combined visibility state as color [black/gray] (might be inherited by parent light) - fixed normal offset in measure surface creation (HILITEEXT-218) - fixed cleanup of old lightmap images if project is saved over an existing one - fixed restore of lightmaps if there are disturbing exr images with possible suitable names - moved state flag attribute evaluation to main thread (fixes crash associated with HILITEEXT-223) - changed light priorization to include lights that have selected sub-nodes - added cleanup of lml files when saving projects - added action to apply vertex clusting with used defined epsilon - added support for sun light as realtime light - fixed some reset/update issues with layers containing skylights - removed warning of missing files from old format when loading a hilite project - synced path animation state when jumping to keyframe - fixed loading of scenes with broken data (possible with version 16 and missing light source data) (HILITEEXT-228) - fixed crash in ResourceCacheNew caused by access without lock (fixes random crashes) - fixed loading of files >2GB - fixed possible crash during GenerateNormals - fixed reset of orbit center when loading a project - fixed fallback for vpl transform when light geometry is not found - fixed kd-tree intersection with double sided geometry