This is a quite stable version for use in project work
* Poster rendering dialog * Stereo poster export * Collada importer (support for simple geometries and some material types) * Texture coordinate transformations (undo/redo/network-synchronization not implemented yet, addressing [Wrap,Mirror,Clamp] to be implementend) + save/load camera now uses xml format (old files can be loaded, .cam-files of projects still in old format) + no longer using any default light database paths + added "Help -> View Manual" action + added About dialog (splashscreen with closing button) + changed color intensity to be linear HSL Lightness value + changed reflectance evaluation to use NormMax + Simulation bounded to object in simulation + Asynchronous loading of light database + added import option "Flip Tex-Y" (the Y texture coordinate is interpreted as 1-Y) + added import option "Merge Identitcal Materials" (materials with same properties will be merged) - fixed sky dome background image rendering with stereo projection - fixed camera update with empty scene (camera state got invalid and required restart to resolve) - fixed far-plane for reflection rendering (since dynamic near/far planes are used, current values might not be sufficient for reflection views) - fixed selection of light to be rendered in real-time when during scene modifications - fixed crash when light visualization is enabled for invalid simulation states - fixed missing "Shift" value for shots without camera shift/tilt (this caused the shift values not to be set when the shot is selected) - fixed crash in scene graph drag & drop (from parent to own child)